Campaign |
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AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Drake Gliders wear as little encumberment as possible, freeing themselves to fly to their full ability. These Drakes are competent fighters, possessing the internal fire common to many of their kin. Gliders can also effectively use their speed to slam their opponents into submission. From their aerial vantage point, these drakes can see past most defensive cover. Their skill at flying allows them the precision to target enemies under such cover. Special Notes: This unit's marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Advances from: | |
---|---|
Advances to: | Sky Drake |
Cost: | 16 |
HP: | 32 |
Movement: | 8 |
XP: | 35 |
Level: | 1 |
Alignment: | chaotic |
ID | ME Drake Glider |
Abilities: |
slam impact | 6 - 2 melee | ||
fire breath fire | 3 - 3 ranged | marksman |
Resistances: | |
---|---|
blade | 10% |
pierce | -10% |
impact | 20% |
fire | 50% |
cold | -50% |
arcane | -30% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 30% |
Coastal Reef | 1 | 40% |
Deep Water | 2 | 20% |
Flat | 1 | 30% |
Forest | 1 | 40% |
Frozen | 2 | 20% |
Hills | 1 | 40% |
Impassable | UNREACHABLE | 30% |
Mountains | 1 | 40% |
Mushroom Grove | 2 | 40% |
Sand | 1 | 40% |
Shallow Water | 1 | 20% |
Swamp | 1 | 30% |
Unwalkable | 1 | 40% |